. This is a project we were working in a while beside the fulltime job. The scene happens in the near future when people must run away from an invisible disaster and nature slowly take back the city.
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. Almost all the modeling tasks are made by ourselves. Many textures are from Textures.com or Quixel library then we used them as a base to modify/polish/upgrade in Substance Painter. The final scene is made in Unreal Engine 4.
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. We want to polish the scene more but we think that we should stop here because of the small size of the team. We did have a very fun time while making this project and learned so many great things of course.
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. Our team's members are:
- Anh Tran: https://www.artstation.com/tycom
- Lan Ngo: https://www.artstation.com/lanngo
- Me :D: https://www.artstation.com/iivietal
- Quy Mai: https://www.artstation.com/quyrau
- Trung Nguyen: https://www.artstation.com/fjr3_burning
Unreal Engine 4 - Realtime Post Apocalypse Project