Exoskeleton Suit

After playing the game XCOM, I was interested a lot by the EXO suits. I want to make something inspired from them, and here it is. I do the blockout in zbrush, then retopology, then make details in Maya. The material graph in Keyshot (6 or 7) is very fun to play with. I want to make more complex materials, but my PC is too weak to continue, maybe I will try again later with a simpler model.

Base materials

Base materials

Play a bit with material graph

Play a bit with material graph

Play a bit with material graph

Play a bit with material graph

Toon material

Toon material

Toon material

Toon material

Toon material

Toon material